Voici les changelog :
4.52 to 4.6.0.0 a écrit :
As of the current plans we are releasing 4.6.0.0 this week. Below you can find the final changelog for this version.
Changelog
Gameplay Changes
General
Changed 120mm mortar airburst effect.
Added ground shockwave to tanks when they fire a round.
Added additional smoke to tanks while firing a round.
Added shell eject animation for open turreted tanks.
Added animated icon for the overdrive ability.
Added indicator for the lock-down ability.
Changed models and textures for several world objects.
Added high resolution terrain textures.
Changed specular maps for some world objects.
Commonwealth
Changed British emplacement textures.
Changed sounds for all Vickers machine guns.
Wehrmacht
Changed Panzerfaust effects.
Changed Panzerschreck effects.
Added a proper StG 44 model.
Changed S-Mine effect to the Tiger Aces S-Mine effect.
Added new effects for the Tiger I tank shock ability.
Added new effects for the Tiger II tank shock ability.
Panzerelite
Changed Panzerfaust effects.
Changed Panzerschreck effects.
Added new effects for the Tiger I tank shock ability.
U.S. Army
Changed Bazooka effects.
Changed heavy machine gun textures.
Changed several building textures.
Changed sounds for the M1919A4 machine gun.
Reworked Ranger Truck icons.
Added .50cal emplacement to the Infantry doctrine.
Balancing Changes
General
Removed aiming delay on several tanks while the direct fire ability was active.
Commonwealth
Raised Vickers MG team build time to 36 seconds.
Reduced Typhoon rocket barrage damage against buildings and emplacements by 50%
Increased Boys-AT team aim time by several seconds
Added sprint ability to the Commandos PIAT-Squad.
Changed Crusader AA target table from M10 to Stuart.
Changed cost for the Royal Air Force Anti-Tank and Incendiary strike commander tree unlocks to 3.
Raised Churchill Mk. VII call-in cost by 200 to 1300.
Added a veterancy dependent quick-shot ability to the comet tank.
Reduced Churchill AVRE damage against buildings.
Reduced the accuracy of the Comets APDS round by 25%
Removed range dependant accuracy on the Comets APDS round.
Increased Sapper build cost by 2 1/2 manpower per soldier (15 total).
Decreased Infantry Section cost by 3 1/3 manpower per soldier (20 total).
Wehrmacht
Enemy's will now be stunned by the Tiger I tank shock ability.
Enemy's will now be stunned by the Tiger II tank shock ability.
Tellerminen can now be placed in neutral territory.
Added an additional weapon slot to the Stormtrooper squad.
Added evasive actions to the Stormtrooper command squad.
Added hold facing to the Elephant tank hunter.
Raised Opel Blitz mit FLAK 38 hitpoints by 75 to 275.
Increased SdKfZ 250 mit Wurfrahmen 40 (Stuka zu Fuß) salvo ability cost by 15 ammunition.
Increased SdKfZ 250 mit Wurfrahmen 40 (Stuka zu Fuß) salvo ability recharge time by 10 seconds.
Decreased Brummbär accuracy by 10% on short an medium range.
Panzerelite
Added MP 40 upgrade to the Sturmpioniere.
Added Gr. 38 Hl/C (HEAT) ability for the Hetzer.
Decreased build time for the standard PzGren by 0,5 seconds to 8 seconds per soldier (3 seconds total).
Decreased build cost for the standard PzGren by 5 manpower to 60 per soldier (30 total).
U.S. Army
Increased trench gun minimum damage by 20 to 70.
Decreased Urban Warfare Squad Cost by 100 to 450.
Added M1 Thompson upgrade to the Combat Engineers.
Bugfixes
General
Changed targeting priorities for tanks in ambush mode.
Fixed „Unable to perform action“ bogue for the smoke-screen ability on all emplacements.
Fixed wrong build time for several squads.
Fixed camouflage on several anti-tank guns. Now all anti-tank guns should not be able to move while camouflaged.
Added reload time for tanks and anti-tank guns when switching from HE to standard AP rounds.
Commonwealth
Cromwell Command Tank now receives shared veterancy as intended.
2“ Mortar will now no longer stack when there is only one crew member left.
Removed the word dummy from the fake 25 pounder.
Wehrmacht
Fixed Panzer IV D and Es HEAT round ability (now penetrates all tanks as intended).
Fixed missing Ostwind textures.
Fixed missing Sandbags on the Jagdpanzer IV (A).
Fixed lFH 18 build-time.
Fixed FLAK 36 build time.
Fixed wrong lockdown icon on the Geschützwagen.
Fixed wrong lockdown icon on the Jagdpanzer IV.
Fixed a bogue where the rear-gunner on the SdKfZ 250 would not reappear when the vehicles was completely repaired.
Added missing speeches on mute commander tree unlocks.
Added missing immobilizes message on the Pak 36.
Added smoke-screen ability to the FLAK 38 gun nest.
Panzerelite
Fixed Mortar Bunker target tables.
Fixed Pantherturm target tables.
The Mortar Bunker can now be wired with demolitions as intended.
Fixed 88mm FLAK 36 build time.
U.S. Army
Fixed the smoke barrage for all mortars.
The Long-Tom Barrage from the tank commander can now be used, even if APHE rounds are loaded.
Fixed the HE Ability on the M36B1.
Fixed Allied War Machine (will now replace M24 Chaffee and M20 Command Vehicle as intended).
Fixed Tank commander animation on the M8 Stuart.
Fixed Quad .50cal anti-air gun emplacement.
Fixed Quad .50cal anti-air gun on M3 Halftrack.
Fixed M8 Scott Howitzer values.
Added smoke-screen ability to the .50cal Quad gun nest.
Added smoke-screen ability to the 107mm mortar gun nest.
Added missing speeches on mute commander tree unlocks.
Removed Allied War Machine animation on all non-tank units.
Puis :
4.6.0.0 to 4.6.1.1 a écrit :
Balance Changes
Changed the High Resource starting options:
Increased fuel by 5 to 35.
Increased manpower by 100 to 1000.
Increased ammunition by 10 to 60.
Decreased command points by 1 to 0.
Decreased the cost of the M1919 from 300 manpower 20 ammunition to 270 manpower 20 ammunition.
Increased the cost of the MG 42 from 330 manpower 25 ammunition to 350 manpower 30 ammunition.
Bugfixes
Fixed a bogue where the Sturmpanzer IV did more damage than the Panzerhaubitze Grille, despite them using the same ammunition.
Fixed a spelling bogue on the M8 Scott where hovering over the unit displayed falsely Stuart Light Tank.
Reduced the cost of the Sturmpioniere StG44 upgrade by 25 to be on par with the regular Panzerelite StG44 upgrade cost.
Fixed numerous reinforce costs
Wehrmacht Panzerjäger Squad from 53% to 50%.
Stormtrooper Squad from 73% to 50%.
Remaining Stromtrooper units from 60% to 50%.
Sabotage Squad from 53% to 50%.
Panzerelite Panzergrenadiere from 53% to 50%.
Panzerelite Sturmgrenadiere from 53% to 50%.
WSS squad from 60% to 50%.
Panzerelite Panzerjäger squad from 53% to 50%
Fixed the axis S-Mine detonation radius.
Puis :
4.61.1.1 to 4.6.2.0 a écrit :
Changelog
Bugfixes
Fixed a bogue where the Ju-87 bombing run could be cast in the fog of war.
Fixed a bogue where the Jagdpanzer IV/48 could be unlocked without unlocking the Panzerjäger 38(H) first.
Fixed a bogue where the Panzerjäger 38(H) needed the Jagdpanzer IV/48 unlock to be available.
Fixed the French language file.
Fixed the Italian language file.
Fixed the Japgdpanzer IV/48 description in the Defensive Doctrine Commander tree.
Fixed the Opel Blitz mit FLAK 38 Description.
Fixed a bogue where the Fw-190 was not available when unlocking it in the commander tree.
Fixed a bogue where the LeFH18 without the emplacement would start with three members instead of four.
Fixed an issue where some guns could be destroyed while their crew was still alive.
Fixed a bogue where some leftover files would cause a Sync-Error during play.
Balancing changes
Panzerelite
Raised the cooldown of the Ju-87 Bombing run from 60 to 180 seconds.
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Pas encore Don Love mais bientôt digne de l'être