Je n'ai pas spécialement vu de casse
Plusieurs nouvelles versions sont sorties depuis, je viens de télécharger ; les premiers tests viendront surement dans le weekend.
Attention à respecter l'ordre d'installation : 4.6.1.1
4.6.2.0
4.6.3.0
4.6.4.0
4.6.4.1
[url=http://is.gd/0hHDHf]Download v4.6.1.1 Installer (~1111 mB)[/url]
[url=http://is.gd/8AvlAq]Download v4.6.1.1 - 4.6.2.0 Installer (657 kB)[/url]
[url=http://goo.gl/OVXhZ]Download v4.6.2.0 - 4.6.3.0 Installer (14,8 MB)[/url]
[url=http://goo.gl/TEbTD]Download v4.6.3.0 - 4.6.4.0 Installer (8,2 MB | Changelog)[/url]
[url=http://goo.gl/OHlqw]Download v4.6.4.0 - 4.6.4.1 Installer (12,7 MB)[/url]
Les changements :
[spoiler]Changelog for version 4.6.4.0.
Bugfixes:
General
Fixed Hold Ground fx showing up for all players.
All team weapons like MG42, mortars etc. can now be recrewed to full strength afer capture
Commonwealth
Fixed wrong description for British GS Mk 5 mine.
Fixed missing description for the nude British Bofors 40 mm.
Fixed M10 Achilles AP icon hidden by 'Hit and Run' ability
Fixed missing portrait for 2inch mortar section
Fixed Hawkins mine description
Fixed M10 Achilles camo attack priority
Panzerelite
Fixed missing requirement of 1 for the Tiger II.
Fixed missing requirement on "Improved Production" for Tiger II.
Fixed Tiger II not being affected by "Experienced Tank Crews".
Fixed wrong requirement on the Tiger II (Henschel).
Fixed wrong requirements on the Panther Ausf.G.
Fixed wrong requirements on the Panther Ausf.D.
Fixed a bogue where the Tellerminen could not be built despite them being unlocked in the commander tree.
Fixed wrong requirements of the Hetzer in PE TH.
U.S. Army
Removed tracers on M4A3 & M4A3E8.
Fixed a bogue where the M26 Pershing ace could not be built when there were already three M26 on the field.
Fixed the "White Ring of Death" bogue on the M36B1.
Fixed wrong description for the Johnson M1941 Light Machine Gun.
Fixed US Infantry Field HQ Rangers camouflage & abilities
Fixed wrong description text for M24 camo ability
Fixed a bogue where the .50cal nest could not be reinforced.
Fixed M10 Wolverine camo attack priority
Wehrmacht
Fixed wrong description of the Sturmpanzer IV.
Fixed a bogue where the player could build the Stoßtruppen in the FHQ without having selected the Blitzkrieg Doctrine.
Fixed a bogue where the Tiger Ace would not be available in the Terror.
Fixed a bogue where the Panther and Tiger I were not switched in Terror.
Fixed missing description on the Pantherturm.
Gameplay Changes
Commonwealth
Starting Bofors 40 mm is now emplaced.
Reduced Stuart Recce victor target ability recharge time from 240 to 180 sec.
Reduced SAS reinforce costs from 63 to 40 like all other factions elite airborne units.
Replaced Universal carrier model with new one (credits to DMz & Beefy).
Panzerelite
Kampfkraft Center now displays it's upgrade status again.
Starting Flakvierling is now emplaced
Reduced damage of the Flakvierling against the M18 Hellcat (for gameplay reasons)
Reduced damage of the Stuka bombs against HQ buildings by 25%
New Jagdtiger skin by mancer
Disabled SdKfz250 MG42 transport because the MG42 gets defective after unload.
U.S. Army
Added random stowage for all M4 variants. (credits to DMz & Beefy)
Added random stowage for M10. (credits to DMz & Beefy)
Added an upgrade to equip the M4A3 & M4A3E8 with concrete side-sandbags. (credits to DMz & Beefy)
Wehrmacht
Increased damage of the Brandflasche against Jeep, Dingo, Universal Carrier and Halftracks[/spoiler]
[spoiler]The changelog for version 4.6.3.0. Please check if you still have the -dev target command on your shortcut. if you don't know how to fix that look in this thread
General
Added a own executable file to the mod.
Gameplay
Updated the high resolution texture pack from Pfuscher to a newer version.
Added Squad AI fix by celestial.
replaced the old Jagdtiger Model with a news more detailed one from MrScruff (textured by Rain).
Bugfixes:
Fixed a bogue where the 101st Airborne infantry could buy more weapons than intended..
Fixed a bogue where the unlock for the Nashorn was present in the Tankhunter Doctrine.
Fixed English localisation file.
Fixed Russian localisation file
Fixed Italian localisation file (should no longer causes crashes to desktop)
Fixed the White Ring of Death bogue at all German tank hunters.
Fixed a bogue where the Panzer IV Ausf. J did not get a price reduction when the Panzer IV mass production was unlocked.
Fixed a bogue where the Stormtrooper halftrack could only deploy two stormtrooper squad as opposed to the global limit of three.
Balancing Changes:
Commonwealth
Decreased cost and build time of the 4.2" Mortar from 480 manpower 50 ammunition 64 seconds to 440 manpower, 50 ammunition 60 sec.
Panzerelite
Decreased cost and build time of the Gr.W 42 from 500 manpower, 75 ammunition, 70 seconds to 450 manpower, 70 ammunition, 55 sec.
Increased cost and build time of the Sd.Kfz. 150/7 mortar halftrack from 375 manpower, 35 fuel 30 seconds to 400 manpower 35 fuel, 50 seconds.
Moved the Tiger I Ace from Tank Hunter to Wehrmacht Terror.
Moved the Improved Production Research from the Panzerjäger Kommandantur to the Headquarters.
Removed the Improved Production Requirement from all Tiger I variants.
Added the Improved Production Requirement to all Panther variants.
Decreased command point cost of the Tiger II unlock from four to three.
U.S.Army
Decreased cost and build time of the 60mm M2 mortar from 330 manpower, 15 ammunition, 56 seconds to 285 manpower, 15 ammunition, 50 seconds.
Reduced .30cal Jeep HP from 185 to 125.
Removed the limit from the M26 Pershing.
Wehrmacht
Decreased cost and build time of the Gr.W 34 from 375 manpower, 25 ammunition, 50 seconds to 330 manpower, 25 ammunition 41 sec.
Increased cost and build time of the Sd.Kfz. 250/7 mortar halftrack from 450 manpower, 35 fuel 50 seconds to 450 manpower 35 fuel, 60 seconds.
Moved Tiger II from Terror to Panzerelite Tank Hunter.
Removed the Improved Production Requirement from all Tiger I variants.
Added the Improved Production Requirement to all Panther variants.
Increased command point cost for the Tiger Ace unlock from three to four.
Reduced starting ammunition from 30 to 25.[/spoiler]